跳至主導覽 跳至搜尋 跳過主要內容

Perceiving the World with Hearing in Virtual Reality

研究成果: 書籍/報告/會議論文中的章節會議投稿同行評審

3 引文 斯高帕斯(Scopus)

摘要

Although vision is usually considered to be the most important of the five senses, sound design of an inferior quality may still heavily influence a user's feeling of presence in virtual reality. In this study, a 3D sound system for virtual reality based on ambisonics was built to explore the influence of audio upon users' feeling of presence in a virtual reality environment. The research participants wore an HTC Vive device with a two-channel headset to perceive the virtual reality. They were asked to identify the location and the origin of a detected sound in terms of direction and distance and to perceive the size of a space through hearing. For comparison, visual hints were provided to determine whether they affect the participants' audio perception. The results of the experiment are analyzed to provide practical suggestions on interactive sound system design for virtual reality games or training systems in scenarios where hearing is crucial.

原文English
主出版物標題2019 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019
發行者Institute of Electrical and Electronics Engineers Inc.
ISBN(電子)9781728132792
DOIs
出版狀態Published - 5月 2019
事件6th IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019 - Yilan, Taiwan
持續時間: 20 5月 201922 5月 2019

出版系列

名字2019 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019

Conference

Conference6th IEEE International Conference on Consumer Electronics - Taiwan, ICCE-TW 2019
國家/地區Taiwan
城市Yilan
期間20/05/1922/05/19

文獻附註

Publisher Copyright:
© 2019 IEEE.

指紋

深入研究「Perceiving the World with Hearing in Virtual Reality」主題。共同形成了獨特的指紋。

引用此