Abstract
With eye-tracking techniques, the virtual reality (VR) system can acquire what the user is looking at in the virtual environment (VE). Most previous works focused on eye-tracking interaction in VR with explicit interactions. In this paper, we tried to determine whether the eye-tracking techniques can be applied as implicit interactions. With implicit eye-tracking interactions, users could trigger the story events unconsciously without missing them. The approaches could be interactive techniques for enhancing VR storytelling. We conducted a user study to investigate the threshold of implicit and explicit interaction for the eye-tracking technique in VR. We designed three interfaces: objects lighting, objects movement, and objects sound, for users to judge whether they trigger objects in the VE or not when seeing them. The result provides a parameter in the design guideline for immersive storytelling with the eye-tracking device and brings a new VR storytelling technique.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 482-483 |
| Number of pages | 2 |
| ISBN (Electronic) | 9780738113678 |
| DOIs | |
| State | Published - Mar 2021 |
| Event | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 - Virtual, Lisbon, Portugal Duration: 27 Mar 2021 → 3 Apr 2021 |
Publication series
| Name | Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 |
|---|
Conference
| Conference | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 |
|---|---|
| Country/Territory | Portugal |
| City | Virtual, Lisbon |
| Period | 27/03/21 → 3/04/21 |
Bibliographical note
Publisher Copyright:© 2021 IEEE.
Keywords
- Explicit interaction
- Eye-tracking technique
- Immersive storytelling
- Implicit interaction
- Virtual reality
Fingerprint
Dive into the research topics of 'Saw it or triggered it: Exploring the threshold of implicit and explicit interaction for eye-tracking technique in virtual reality'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver